[MEMORY # 20 (SIGNIFICANT NEGATIVE)]
Aug. 21st, 2011 06:11 pm* "The only way to get rid of discrimination is to make everyone the same."
Won from Game 62: Doctoring for Maleficent.
This memory, as with all the endgame memories, is a canonsmush between the game (video, 0:30 - 4:30) and manga (pages 2 to 7).
( script. )
+ He was trapped in the Exsphere until it could be melded with a body again.
+ He was keeping the Great Seed hostage in order to revive Martel?
+ He was indeed willing to destroy the world for his sister.
+ His idea of ending discrimination was to use Exspheres to turn everyone into equally immortal soulless creatures. . .'lifeless beings.'
+ Being a lifeless being, as he already found out from earlier memories, is awful and also requires Exsphere cultivation.
+ Heavy implications that he was responsible for the Exsphere experiments and human ranches as well here, though these are hazed over to avoid too much fterrible from a single memory.
+ The party was trying to talk him out of these last-ditch bad decision plans but he was too far into crazed despair to listen to them at this stage.
+ He was dying; he wanted to die; he more or less intended to have Lloyd's party kill him.
+ 100 dislike of the idea of higher authority of any sort--not that he was ever very sold on this.
+ 100 added cause for self-loathing and depression.
+ 10 tendency to explosive bad temper.
+ 100 reluctance to wear his exsphere outside of games or dusk/dawn patrols.
+ 100 sideeying skills he wins.
+ 100 acceptance that he will inevitably receive a memory of being killed.
Won from Game 62: Doctoring for Maleficent.
This memory, as with all the endgame memories, is a canonsmush between the game (video, 0:30 - 4:30) and manga (pages 2 to 7).
( script. )
+ He was trapped in the Exsphere until it could be melded with a body again.
+ He was keeping the Great Seed hostage in order to revive Martel?
+ He was indeed willing to destroy the world for his sister.
+ His idea of ending discrimination was to use Exspheres to turn everyone into equally immortal soulless creatures. . .'lifeless beings.'
+ Being a lifeless being, as he already found out from earlier memories, is awful and also requires Exsphere cultivation.
+ Heavy implications that he was responsible for the Exsphere experiments and human ranches as well here, though these are hazed over to avoid too much fterrible from a single memory.
+ The party was trying to talk him out of these last-ditch bad decision plans but he was too far into crazed despair to listen to them at this stage.
+ He was dying; he wanted to die; he more or less intended to have Lloyd's party kill him.
+ 100 dislike of the idea of higher authority of any sort--not that he was ever very sold on this.
+ 100 added cause for self-loathing and depression.
+ 10 tendency to explosive bad temper.
+ 100 reluctance to wear his exsphere outside of games or dusk/dawn patrols.
+ 100 sideeying skills he wins.
+ 100 acceptance that he will inevitably receive a memory of being killed.