Sep. 27th, 2011

antreegonist: Mithos: death/ghost/Exsphere/vulnerable (not waving but drowning)
* 'Magi' side of magitech.

Earned from Skill Game 10: Boxes for Kiriko and the Masked Lady.

+ Four thousand years' worth of research and knowledge of magical theory/creation!

+ Pretty much all there is to know on how Exspheres, Cruxis Crystals and Key Crests work. Includes turning on and off some of the more negative effects and how to fix it if a normal person goes all soulless automaton/berserk monster from having theirs messed with. Great! He also knows in intricate detail how Exspheres are made/evolved by death and torture. Not so great!

+ This won't help with the worst of his own problems, because he never in his life...bothered to try reversing the process that made him inhuman. Good job Mithos. But at least he can trigger the internal switches that let him eat and sleep now.

+ He can now explain the principles/process of making COOL MAGIC STUFF. UNICORNS! SOUL GUNDAMS! SPACE PONIES!

+ Fine control of his elemental magic. Instead of being limited only to offensive spells and spending x mana points for x number of spells per day, he can fine-tune to get whatever result he wants--within reason. It is the Magical Swiss Army Knife skill; much more useful, and a much slower energy drain. He can still only do so much before hitting the powercap, though.

+ ...theoretically he could possess Lloyd or Zelos now? Will this ever be relevant in play. Probably not.

+ He's going to be unavailable for a while once he takes this. Oh god yes finally getting to sleep again yessss.

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antreegonist: Mithos: symbolic/destroyed Exsphere (Default)
Mithos Yggdrasil

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