Mithos Yggdrasil (
antreegonist) wrote2013-04-27 03:40 pm
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[MEMORIES # 73-77 (TRIV NEU, SIG POS, SIG NEG, TRIV POS, SIG NEG); SKILL # 19]
* EXTRA BODY IN THE CLOSET!
Won from game 179: winter outfit designs for Cassandra.
HA HA HA :’D This memory covers Mithos deciding he can’t lead a giant shadow organization while looking fifteen! But changing his age and appearance aren’t aspects of Exsphere transformation that are well understood yet at this time, so he’s hesitant to directly self-experiment right off. Instead he uses magitech bioengineering to create blank clones of himself without a conscious brain. Once he has that he starts applying his own brand of magic modding to the clones, using them as templates to figure out what changes are plausible, what changes have what effects, which changes are linked to each other, etc. He ruins and discards a lot of bodies in the name of magic science! It takes a while!
Eventually he succeeds in modifying one clone into an adult form he’s satisfied with, and decides to stick it for a few thousand years in a tank in a back closet somewhere just in case he needs it for something again. The memory ends with him starting to transform himself, with the steps he worked out.
+ Some fascination and academic interest, but largely body horror.
+ What has magic science done.
* The end of the Kharlan War.
Won from game 179: JabberQuest.
Mithos and his party fly at speed towards a battlefield where the largest concentration of the Sylvaranti and Tethe’allan armies are massed, the final attempt at last-minute negotiations having broken down once more and hostilities having long since reached total breaking point. They’re about to start attacking each other in what promises to be one of the bloodiest conflicts of the nine-hundred-year war.
The party camps between the armies and Mithos calls on the Summon Spirits to collectively manifest and form a mass barrier between the armies :’D NOPE.JPG! And then for a while after that it is just . . . one huge, exhausting blur; the Tethe’allan and Sylvaranti sides both like HEY WHAT EVEN IS THIS, MOVE OUT YOU UPPITY HALF-ELVES (hilariously, both sides think he’s in league with their opposite number for a while as well.) He uses the Spirits’ power, the Eternal Sword’s, and his own to hold out and to fend off their attacks and attempts to get by for as long as that lasts; simply telling all the attempters some equivalent of ‘NOPE YOU CAN’T ATTACK EACH OTHER BECAUSE I SAY SO, QUIT IT, QUIT FIGHTING, I CAN DO THIS ALL CENTURY IF I HAVE TO, THE WORLD IS DYING YOU ASSHOLES.’ There’s a lot of disbelief (who even is this teenager telling us what to do!11 hdu little half-breed boy!) and this stage of things lasts . . . some days, actually. He catches naps when his party and the Spirits beat him into it but for the most part he’s too keyed-up and conscious that this is it to rest.
Eventually out of sheer frustration and puzzlement Tethe’alla and Sylvarant’s generals both send envoys to Mithos’s party camp to Actually Talk and start hashing out compromises. They’re very rude at first. Mithos gives them the same message he’s been giving the whole time, straight up: that he’s not taking sides, that he is done and the Spirits are done and the world is done with their stupid war and it’s time to end it for good. Martel and Kratos and Yuan act as neutral facilitators through the discussions, with various degrees of success; Mithos mostly sits by and keeps watching the armies, having given his ultimatum – he handles the Peacemaking Through Intimidation part, which is just as well because he’s pretty lineface through it all at the fussing. Why are humans protesting stopping a war that’s hurting everything so hard? War sucks you guys suck.
The memory ends with both Sylvarant and Tethe’alla’s representatives stiffly shaking hands just outside the camp, under the eyes of the party and the Spirits, officially declaring an armistice.
+ WELL THAT WAS TRIUMPH. He has a huge amount of perspective that dampens it (blah blah ruined it all afterwards blah) but as an isolated memory it’s extremely uplifting.
+ This memory is, I think, the one that gives him a good personal taste of just how hard it is to start fixing a world long term as opposed to saving it in the short term; a pretty good perspective to have, considering long-term fixing is pretty much what he’s signed up for one he goes home.
+ Not taken.
* "I'm running out of time..." Possessing Colette; destroying the Tower of Salvation.
Won from game 181: Naoto’s heart.
I’ll hunt down game transcripts/manga links later and edit this since I suspect I am missing a lot but FROM MEMORY: at a crucial moment when the party’s like OKAY WE’RE GONNA DO THIS Mithos makes his move! He’s dying and stuck as an Exsphere in Genis’s pocket but he manifests in a ghostly form, enough to move around, and tries to possess Lloyd through Lloyd’s exsphere. He suceeds in doing this for a moment, but then Colette jumps in and grabs him – she can’t stop his attack but she redirects it so he stops possessing Lloyd and has to grab her instead. A strong sense of what the possession experience is like in this memory: very inhuman, very cold, very much trying to brute-force control of the body, fighting Colette’s spirit all the time and trying to tune out her voice pleading with him to let her go and listen to reason.
Being in Colette’s form stabilizes him a bit more and gives him a bit of a boost since he can use her energy, but he can’t keep it up for very long. His focus is on getting to Derris-Kharlan before he runs out of energy and becomes ejected from her and entirely possessed by his Exsphere; intense urgency. “I’m running out of time…I’ll use this body.” He forces Colette to teleport up to Derris-Kharlan, and once there activates fail-safes planted in the Tower of Salvation, physically blowing it up: it’s the only physical pathway existing between Aselia and Derris-Kharlan, so he thinks he’s prevented the party from following him up and getting in the way of his plans again. He slumps back against a wall once it’s done, trying to tune out Colette -- shut up worthless Chosen shut up shut up -- and waiting for the explosions to stop so he can get moving again. The memory ends.
+ I think he already knew everything in here from other memories except that he physically destroyed the Tower, so it’s mostly just a case of lingering D|!!! here rather than OH GODDDD
+ He actually got the possession skill back a while ago now and didn’t want to use it ever again then; this memory reinforces that pretty well.
* Happy birthday.
Won from game 182: wordhunting for Nick.
A cute memory! Mithos’s twelfth birthday. Spending it together with Martel; the knowledge that she makes a point to free up her whole day for him on birthdays and vice versa. A cake which he preprepped to avoid disaster but which they decorated together? Just—a lot of little personal traditions they had on special days. Surprisingly, no sense of being forced to find happiness in only a two-person celebration because no one else in the village would be able to come—these are days they actually like having to themselves! Martel giving him the bracelets he wears as a present. “This is the best birthday I could ask for, sis!”
+ Nostalgiadere.
+ Remembering the concept of birthdays as a thing, ooh. Also his and Martel’s birthday dates as translated to the Symphonia calendar.
* Getting the talk from Martel.
Won from game 185: tricolor circus for Columbine.
This memory is a travesty and involves Martel deciding Mithos needed to be sat down and be given the facts of life, Mithos failing to point out that he already knew about them (albeit in a very clinical way, from books) because he didn’t want to hurt her feelings, deep apprehension, extreme embarrassment, deep apprehension borne out when Martel decided to do a more graphic demonstration with a condom and broomstick, and then panic when Martel tripped over the broomstick and then fell through the wall of their house.
+ SHRIEK
+ Probably . . . won’t want to have sex for a little bit after taking this one, because terrifying flashbacks!?
+ Not taken.
-
* Battle cooking.
Won from skill game 32:redundant task completion the elements of Chance.
Mithos now has Tales cooking which is, I suppose, the one natural heal ability most Tales characters can have! The foods he makes, if he makes them a certain way, will restore your HP and/or MP by certain percentages (I don’t remember a lot of them off the top of my head but a sandwich cures 10% HP, for example – so, a small heal.) For powercap purposes most of the recipes are probably greatly reduced in efficacy and he can’t carry unreasonably large amounts of them around. But generally if he shoves a portable food item in your mouth after a big fight it is to your benefit to eat that sucker.
Won from game 179: winter outfit designs for Cassandra.
HA HA HA :’D This memory covers Mithos deciding he can’t lead a giant shadow organization while looking fifteen! But changing his age and appearance aren’t aspects of Exsphere transformation that are well understood yet at this time, so he’s hesitant to directly self-experiment right off. Instead he uses magitech bioengineering to create blank clones of himself without a conscious brain. Once he has that he starts applying his own brand of magic modding to the clones, using them as templates to figure out what changes are plausible, what changes have what effects, which changes are linked to each other, etc. He ruins and discards a lot of bodies in the name of magic science! It takes a while!
Eventually he succeeds in modifying one clone into an adult form he’s satisfied with, and decides to stick it for a few thousand years in a tank in a back closet somewhere just in case he needs it for something again. The memory ends with him starting to transform himself, with the steps he worked out.
+ Some fascination and academic interest, but largely body horror.
+ What has magic science done.
* The end of the Kharlan War.
Won from game 179: JabberQuest.
Mithos and his party fly at speed towards a battlefield where the largest concentration of the Sylvaranti and Tethe’allan armies are massed, the final attempt at last-minute negotiations having broken down once more and hostilities having long since reached total breaking point. They’re about to start attacking each other in what promises to be one of the bloodiest conflicts of the nine-hundred-year war.
The party camps between the armies and Mithos calls on the Summon Spirits to collectively manifest and form a mass barrier between the armies :’D NOPE.JPG! And then for a while after that it is just . . . one huge, exhausting blur; the Tethe’allan and Sylvaranti sides both like HEY WHAT EVEN IS THIS, MOVE OUT YOU UPPITY HALF-ELVES (hilariously, both sides think he’s in league with their opposite number for a while as well.) He uses the Spirits’ power, the Eternal Sword’s, and his own to hold out and to fend off their attacks and attempts to get by for as long as that lasts; simply telling all the attempters some equivalent of ‘NOPE YOU CAN’T ATTACK EACH OTHER BECAUSE I SAY SO, QUIT IT, QUIT FIGHTING, I CAN DO THIS ALL CENTURY IF I HAVE TO, THE WORLD IS DYING YOU ASSHOLES.’ There’s a lot of disbelief (who even is this teenager telling us what to do!11 hdu little half-breed boy!) and this stage of things lasts . . . some days, actually. He catches naps when his party and the Spirits beat him into it but for the most part he’s too keyed-up and conscious that this is it to rest.
Eventually out of sheer frustration and puzzlement Tethe’alla and Sylvarant’s generals both send envoys to Mithos’s party camp to Actually Talk and start hashing out compromises. They’re very rude at first. Mithos gives them the same message he’s been giving the whole time, straight up: that he’s not taking sides, that he is done and the Spirits are done and the world is done with their stupid war and it’s time to end it for good. Martel and Kratos and Yuan act as neutral facilitators through the discussions, with various degrees of success; Mithos mostly sits by and keeps watching the armies, having given his ultimatum – he handles the Peacemaking Through Intimidation part, which is just as well because he’s pretty lineface through it all at the fussing. Why are humans protesting stopping a war that’s hurting everything so hard? War sucks you guys suck.
The memory ends with both Sylvarant and Tethe’alla’s representatives stiffly shaking hands just outside the camp, under the eyes of the party and the Spirits, officially declaring an armistice.
+ WELL THAT WAS TRIUMPH. He has a huge amount of perspective that dampens it (blah blah ruined it all afterwards blah) but as an isolated memory it’s extremely uplifting.
+ This memory is, I think, the one that gives him a good personal taste of just how hard it is to start fixing a world long term as opposed to saving it in the short term; a pretty good perspective to have, considering long-term fixing is pretty much what he’s signed up for one he goes home.
+ Not taken.
* "I'm running out of time..." Possessing Colette; destroying the Tower of Salvation.
Won from game 181: Naoto’s heart.
I’ll hunt down game transcripts/manga links later and edit this since I suspect I am missing a lot but FROM MEMORY: at a crucial moment when the party’s like OKAY WE’RE GONNA DO THIS Mithos makes his move! He’s dying and stuck as an Exsphere in Genis’s pocket but he manifests in a ghostly form, enough to move around, and tries to possess Lloyd through Lloyd’s exsphere. He suceeds in doing this for a moment, but then Colette jumps in and grabs him – she can’t stop his attack but she redirects it so he stops possessing Lloyd and has to grab her instead. A strong sense of what the possession experience is like in this memory: very inhuman, very cold, very much trying to brute-force control of the body, fighting Colette’s spirit all the time and trying to tune out her voice pleading with him to let her go and listen to reason.
Being in Colette’s form stabilizes him a bit more and gives him a bit of a boost since he can use her energy, but he can’t keep it up for very long. His focus is on getting to Derris-Kharlan before he runs out of energy and becomes ejected from her and entirely possessed by his Exsphere; intense urgency. “I’m running out of time…I’ll use this body.” He forces Colette to teleport up to Derris-Kharlan, and once there activates fail-safes planted in the Tower of Salvation, physically blowing it up: it’s the only physical pathway existing between Aselia and Derris-Kharlan, so he thinks he’s prevented the party from following him up and getting in the way of his plans again. He slumps back against a wall once it’s done, trying to tune out Colette -- shut up worthless Chosen shut up shut up -- and waiting for the explosions to stop so he can get moving again. The memory ends.
+ I think he already knew everything in here from other memories except that he physically destroyed the Tower, so it’s mostly just a case of lingering D|!!! here rather than OH GODDDD
+ He actually got the possession skill back a while ago now and didn’t want to use it ever again then; this memory reinforces that pretty well.
* Happy birthday.
Won from game 182: wordhunting for Nick.
A cute memory! Mithos’s twelfth birthday. Spending it together with Martel; the knowledge that she makes a point to free up her whole day for him on birthdays and vice versa. A cake which he preprepped to avoid disaster but which they decorated together? Just—a lot of little personal traditions they had on special days. Surprisingly, no sense of being forced to find happiness in only a two-person celebration because no one else in the village would be able to come—these are days they actually like having to themselves! Martel giving him the bracelets he wears as a present. “This is the best birthday I could ask for, sis!”
+ Nostalgiadere.
+ Remembering the concept of birthdays as a thing, ooh. Also his and Martel’s birthday dates as translated to the Symphonia calendar.
* Getting the talk from Martel.
Won from game 185: tricolor circus for Columbine.
This memory is a travesty and involves Martel deciding Mithos needed to be sat down and be given the facts of life, Mithos failing to point out that he already knew about them (albeit in a very clinical way, from books) because he didn’t want to hurt her feelings, deep apprehension, extreme embarrassment, deep apprehension borne out when Martel decided to do a more graphic demonstration with a condom and broomstick, and then panic when Martel tripped over the broomstick and then fell through the wall of their house.
+ SHRIEK
+ Probably . . . won’t want to have sex for a little bit after taking this one, because terrifying flashbacks!?
+ Not taken.
-
* Battle cooking.
Won from skill game 32:
Mithos now has Tales cooking which is, I suppose, the one natural heal ability most Tales characters can have! The foods he makes, if he makes them a certain way, will restore your HP and/or MP by certain percentages (I don’t remember a lot of them off the top of my head but a sandwich cures 10% HP, for example – so, a small heal.) For powercap purposes most of the recipes are probably greatly reduced in efficacy and he can’t carry unreasonably large amounts of them around. But generally if he shoves a portable food item in your mouth after a big fight it is to your benefit to eat that sucker.